32 research outputs found

    A Motion Planning Processor on Reconfigurable Hardware

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    Motion planning algorithms enable us to find feasible paths for moving objects. These algorithms utilize feasibility checks to differentiate valid paths from invalid ones. Unfortunately, the computationally expensive nature of such checks reduces the effectiveness of motion planning algorithms. However, by using hardware acceleration to speed up the feasibility checks, we can greatly enhance the performance of the motion planning algorithms. Of course, such acceleration is not limited to feasibility checks; other components of motion planning algorithms can also be accelerated using specially designed hardware. A Field Programmable Gate Array (FPGA) is a great platform to support such an acceleration. An FPGA is a collection of digital gates which can be reprogrammed at run time, i.e., it can be used as a CPU that reconfigures itself for a given task. In this paper, we study the feasibility of an FPGA based motion planning processor and evaluate its performance. In order to leverage its highly parallel nature and its modular structure, our processor utilizes the probabilistic roadmap method at its core. The modularity enables us to replace the feasibility criteria with other ones. The reconfigurability lets us run our processor in different roles, such as a motion planning co-processor, an autonomous motion planning processor or dedicated collision detection chip. Our experiments show that such a processor is not only feasible but also can greatly increase the performance of current algorithms

    Mixed-Integer Linear Programming Solution to Multi-Robot Task Allocation Problem

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    Multi-robot systems require efficient and accurate planning in order to perform mission-critical tasks. This paper introduces a mixed-integer linear programming solution to coordinate multiple heterogenenous robots for detecting and controlling multiple regions of interest in an unknown environment. The objective function contains four basic requirements of a multi-robot system serving this purpose: control regions of interest, provide communication between robots, control maximum area and detect regions of interest. Our solution defines optimum locations of robots in order to maximize the objective function while efficiently satisfying some constraints such as avoiding obstacles and staying within the speed capabilities of the robots. We implemented and tested our approach under realistic scenarios. We showed various extensions to objective function and constraints to show the flexibility of mixed-integer linear programming formulation

    Emergent Task Allocation for Mobile Robots through Intentions and Directives

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    Multi-robot systems require efficient and accurate planning in order to perform mission-critical tasks. However, algorithms that find the optimal solution are usually computationally expensive and may require a large number of messages between the robots as the robots need to be aware of the global spatiotemporal information. In this paper, we introduce an emergent task allocation approach for mobile robots. Each robot uses only the information obtained from its immediate neighbors in its decision. Our technique is general enough to be applicable to any task allocation scheme as long as a utilization criteria is given. We demonstrate that our approach performs similar to the integer linear programming technique which finds the global optimal solution at the fraction of its cost. The tasks we are interested in are detecting and controlling multiple regions of interest in an unknown environment in the presence of obstacles and intrinsic constraints. The objective function contains four basic requirements of a multi-robot system serving this purpose: control regions of interest, provide communication between robots, control maximum area and detect regions of interest. Our solution determines optimal locations of the robots to maximize the objective function for small problem instances while efficiently satisfying some constraints such as avoiding obstacles and staying within the speed capabilities of the robots, and finds an approximation to global optimal solution by correlating solutions of small problems

    Combined Controllers that Follow Imperfect Input Motions for Humanoid Robots

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    Humanoid robots have the potential to become a part of everyday life as their hardware and software challenges are being solved. In this paper we present a system that gets as input a motion trajectory in the form of motion capture data, and produces a controller that controls a humanoid robot in real-time to achieve a motion trajectory that is similar to the input motion data. The controller expects the input motion data not to be dynamically feasible for the robot and employs a combined controller with corrective components to keep the robot balanced while following the motion. Since the system can run in real-time, it can be thought of a candidate for teleoperation of humanoid robots using motion capture hardware

    Automated Motion Synthesis for Virtual Choreography

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    In this paper, we present a technique to automati-cally synthesize dancing moves for arbitrary songs. Our current implementation is for virtual characters, but it is easy to use the same algorithms for entertainer robots, such as robotic dancers, which fits very well to this year’s conference theme. Our technique is based on analyzing a musical tune (can be a song or melody) and synthesizing a motion for the virtual character where the character’s movement synchronizes to the musical beats. In order to analyze beats of the tune, we developed a fast and novel algorithm. Our motion synthesis algorithm analyze library of stock motions and generates new sequences of movements that were not described in the library. We present two algorithms to synchronize dance moves and musical beats: a fast greedy algorithm, and a genetic algorithm. Our experimental results show that we can generate new sequences of dance figures in which the dancer reacts to music and dances in synchronization with the music

    Adaptive Embedded Roadmaps for Sensor Networks

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    In this paper, we propose a new approach to wireless sensor network assisted navigation while avoiding moving dangers. Our approach relies on an embedded roadmap in the sensor network that always contains safe paths. The roadmap is adaptive, i.e., it adapts its topology to changing dangers. The mobile robots in the environment uses the roadmap to reach their destinations. We evaluated the performance of embedded roadmap both in simulations using realistic conditions and with real hardware. Our results show that the proposed navigation algorithm is better suited for sensor networks than traditional navigation field based algorithms. Our observations suggest that there are two drawbacks of traditional navigation field based algorithms, (i) increased power consumption, (ii) message congestion that can prevent important danger avoidance messages to be received by the robots. In contrast, our approach significantly reduces the number of messages on the network (up to 160 times in some scenarios) and power consumption while increasing the navigation performance

    Choosing good distance metrics and local planners for probabilistic roadmap motion planning methods

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    Due to the character of the original source materials and the nature of batch digitization, quality control issues may be present in this document. Please report any quality issues you encounter to [email protected], referencing the URI of the item.Includes bibliographical references: 48-53.Issued also on microfiche from Lange Micrographics.This thesis presents a comparative evaluation of different distance metrics and local planners within the context of probabilistic roadmap methods for motion planning. Both C-space and Workspace distance metrics and local planners are considered. The study concentrates on cluttered three-dimensional Workspaces typical, e.g., of mechanical designs. Our results include recommendations for selecting appropriate combinations of distance metrics and local planners for use in motion planning methods, particularly probabilistic roadmap methods. Our study of distance metrics showed that the importance of the translational distance increased relative to the rotational distance as the environment become more crowded. We find that each local planner makes some connections than none of the others do-indicating that better connected roadmaps will be constructed using multiple local planners. We propose a new local planning method we call rotate-at-s that outperforms the common straight-line in C-space method in crowded environments
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